Monday, December 6, 2010



Carl Fong - shade/light/render
Dan Bradham - Zbrush texture

It's Paulie man!
We started shading our character and here it is. The hair will be replaced later on.

Wednesday, December 1, 2010


PAULIE! He is the toughest SOB alive! don't mess with him.

Dan Bradham - Texture (Zbrush,Photoshop)
Carl Fong - Lighting/Rendering

sss to follow.

Work in progress

shot_3- texture/light

These are stills from Shot 3 of "Package Frank" (Check previz below).
It looks different than what I had before. I decided to make the road wet (reflective)because it just looks better like that.

Sunday, April 11, 2010


new cuts and sounds..
"the dialogue is nowhere near final..."

Friday, April 9, 2010

lighting concept

lighting concept. "film noir".
We want this kind of look for "Package Frank". Same lighting, but with color. BAM!

Tuesday, April 6, 2010


Thesis Character base model. I didn't add texture color, just SSS. My partner and I are still discussing about our character's hair style. Right now, were thinking of making him as is.


1st texture test with SSS.

Sunday, March 21, 2010

environment concept

this is our first render concept for "packageFRANK" environment.(based on our previs - shot3)

we have to add more objects (garbage, . . . random things.)

Friday, February 19, 2010

Thursday, February 18, 2010